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Flesh Conductor / Form Fission (Conductor for AoE 30 Thunder dmg + Shock, 40s, 2 CD) / (Fission for 50 Magic dmg + Total Damage Reduction, 45s, 3 CD).Capacitance (40 Thunder dmg + Shock + Self Mega Taunt, 52s, 3 CD).Brisk Brownout (Ally Thunder Protection + Random Elemental Protection Effect + 30% Heal, 35s, 1 CD).Dimage (Team Magic Protection + Random Elemental Protection Effect x2 + 25% Heal, 48s, 3 CD).Recommended Moveset When the Yellow Amogus Is Buff! 😳😳😳 (MT Tank) SC: MT makes him less viable in TDA set-ups.Random Elemental Protection is luck-reliant.Decent Sustain in Thunder Protection, Magic Protection, Random Elemental Protection, and Healing.Access to Taunt, Mega Taunt and Total Damage Reduction.Overall, Sparkus is a great tank that can really help out any Taunt-Dodge Area team. Now that we're past that, he can somewhat sustain through reducing enemies' damage output, whether that be Total Damage Reduction or Major Damage Reduction, the latter also being spammable.
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Plus his 2 skills for random protections and heals also effect your team, giving him supportive capabilities too. He can offer a ridiculous amount of Random Protections however this due to it being, well, random, it's not the most reliable method of protection. His main sustain is through heals, but this can also prove dangerous against Reverse Healing. His moveset is rather interesting too, comparing to the likes of Jacksepticeye. His relic slots are amazing, featuring Armor for some shielding and Banner for stamina regeneration or life regeneration through Alarorc's Banner. His stats don't dissapoint either, with a great Life stat to offer maximum protection. Let's get straight to the skeleton, his big standout is his amazing trait, featuring Taunt which makes him an insane ally for any monsters with Dodge Area, but also SC: MegaTaunt so he can work well for any team. 2.2 "Don't say 'the Sparkussy' " (TDA Tank).
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2.1 When the Yellow Amogus Is Buff! 😳😳😳 (MT Tank).
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